A complete summary of Captain Falcon’s performance in Super Smash Bros. 4 can be found on the character’s information page. It includes strengths and weaknesses, AI quirks, and an archive of tournament representation and results.
Stats & Bonus Effects
Captain Falcon’s best equipment setup involves a strong concentration in Attack and Defense (+80 Attack / +80 Defense / -40 Speed) at the cost of Speed. In terms of bonus effects, Auto-heal capability, Lifesteal, and Improved escapability are essential.
Captain Falcon benefits from the Mighty Falcon Punch custom move. It has a much larger hitbox and inflicts more knockback, allowing the move to connect more reliably (though trainers should refrain from using it during battle).
An amiibo becomes strongest if it is mirror matched all the way to Level 50. This is done to teach the AI which moves to rely on; after reaching Level 50, it will use this training as a base and expand upon it with matchup experience. While training your amiibo, do not play aggressively or go off-stage; instead, remain grounded and keep the following moves in mind:
- Neutral options: jab, forward tilt, up tilt (Wheel Kick), and down tilt. Captain Falcon’s infinite jab is a great damage-racking tool thanks to its deceptively high range. His forward tilt can be angled, and is backed by decent power. Both up tilt and down tilt can be used for edgeguarding.
- Main KO moves: forward smash and up smash. Forward smash is Captain Falcon’s best KO move. It hits enemies extremely hard, and inflicts increased damage against shields. Up smash is an excellent aerial punish, and it hits multiple times to catch opponents off-guard.
- Moves to avoid: side special (Raptor Boost). Raptor Boost, Captain Falcon’s side special, doesn’t bring him much benefit. It has a huge amount of startup and ending lag, making it easily punishable. Be sure to avoid this move during training.
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