Amiibo Dojo Updates #4

Good evening, readers. I’m here to outline a few things going on with the Dojo. New guides, updated guides, and stuff like that. I’ll also be going over how you can help me make new character guides faster and to make them more accurate! There’s not much more to outline here, so let’s get started.

First up, I’ve released version 2.0 of the Ganondorf amiibo guide. It’s my most popular guide for some reason, so I figured I’d go in and beef it up with some new information. If you’re interested, you can check out this new guide here. I’ll be updating every character guide to follow the same format eventually – next up is Dr. Mario, who’s going to be moved to the Balanced group. If a guide you’re using is formatted differently than more recent ones, don’t worry. The training methods listed there aren’t outdated or anything – the updates I’m making just add a few new tips and follow the format of more recent guides.

Second, the next guide’s probably going to be Pit. It was voted to be Fox, actually, but the problem is, I don’t have a Fox. I’ve actually gotten more than a few generous emails and reddit messages offering to buy me one – however, it’s my job to buy my own amiibo, not readers’. I really appreciate the offers, but keep in mind I’ll likely never accept them. So, the way you can help me out is by training your own amiibo! If you train an amiibo with one of my character guides, why not upload a 3-minute match of you, playing as your best character, fighting against the amiibo on an omega stage? These really help me out, and each video I see results in me slightly tweaking my guides. What’s even more helpful is if you send me a video of an amiibo character guide I don’t have when it’s trained with Amiibo Framework version 2.

So yup, that’s what I’ve got for you guys tonight. I’ll be back tomorrow with new content as always. In the meantime, if you’ve got any questions or amiibo training videos to send me, send them to! Good night, everyone.


2 thoughts on “Amiibo Dojo Updates #4”

  1. Hi! I just found your site, and I must give you credit. All my current amiibo are pushovers (Captain Falcon, Bowser, DK, Yoshi, Charizard, Pac-Man). I figured amiibo simply didn’t cap out too high on the difficulty range. I could beat all of them easily at level 50.

    I just got a Dr. Mario amiibo and happened to find this site at the same time. I figured I’d try your training methods, and used your Dr. Mario guide.

    I can’t beat my Dr. Mario now. He crushes me, and I haven’t even completed his training (Doing 10 stock matches vs every character). This is a massive difference from my other amiibo.

    So, I was wondering if you have insight on Dr. Mario becomig balanced instead of grounded. Would you recommend starting Dr. Mario over? Can he be converted to balanced while already at level 50? Frankly I am quite content to keep him as he is, but if he could improve even more…


    1. Hey there! Thanks for using the site, I appreciate it! Don’t restart Dr. Mario. If you trained him to be Grounded, he’ll still be good, don’t worry. The Dr. Mario guide will have two ways to train him – a Grounded version and a Balanced version, so you’re all good.


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