Rosalina travels through space in a starship called the Comet Observatory. Motherly and protective of the many Lumas that she travels with, she guards the cosmos against any and all threats. Wielding a Star Wand and her signature blue dress, Rosalina always seems cool even in the face of danger.
Section 1: Character Overview
Rosalina & Luma are a powerful duo, and have a lot going for them. Luma is a huge asset to the character’s utility, magnifying Rosalina’s attack power by a considerable margin and serving as an obstacle that can be difficult to play around. If Rosalina’s shield is broken, Luma can still move, and can help prevent opponents from connecting a fully charged smash attack. Rosalina & Luma also have a great recovery in their up special, Launch Star, which grants above-average vertical and horizontal distance in any direction.
However, Rosalina is the fourth lightest character in Super Smash Bros., proving easy to KO and worsening her matchups against Bowser, Ganondorf, and Lucario. Rosalina is much weaker without the assistance of her Luma; it takes about fifteen seconds for another one to respawn, and during that time, Rosalina struggles to keep opponents away.
Despite her top-tier status, Rosalina & Luma haven’t had much representation. The results they do have are top-notch, leaving most trainers with the notion that she’s definitely among the Top 15. Training a Rosalina amiibo can be daunting due to her immense individuality as a character, but she has many strengths that are entirely unique to her.
Section 2: Recommended Equipment
Stats & Bonuses
For more information on equipment – including instructions on how to farm for custom parts – please read our amiibo equipment guide.
Most amiibo tournaments allow and encourage equipment. In fact, over ninety percent of competitions do – but if you’d prefer to forgo custom gear and leave your amiibo ‘vanilla’, you can skip this section. Otherwise, you will need to equip your amiibo with a viable setup of stats and bonuses. The following build has been extensively tested and proven effective:
+120 Attack / +200 Defense / -200 Speed
- Luma Warp: A custom move version of Rosalina & Luma’s neutral special. Rather than charging Luma before firing it, Luma is immediately teleported a set distance away from Rosalina. This increases the speed of the character’s attacks and allows its spacing to be more consistent.
Once your amiibo’s stats, bonuses, and custom moves are refined and ready to go, your training will officially begin! If you encountered a problem while equipping your amiibo, feel free to join our Discord server to ask for help.
Section 3: Training Your Amiibo
Amiibo training is a very specific task, and for the best possible result, you will need to approach it with caution. You can’t just go all-out using combos and aerials: both are seen as “newbie tactics” by competitive trainers. Instead, you should remain grounded at all times, making sure to punish your amiibo for every aerial attack it uses against you. This is true regardless of whether or not your amiibo was fed equipment.
To help your amiibo properly utilize its moveset, you will mirror match it from Level 1 all the way to Level 50. Playing timed matches on Ω-form stages is highly recommended.
Training Tips (Equipment & Vanilla)
- Neutral options: jab, forward tilt, and down tilt: All three of these moves come out quick, and with Luma’s help, function well as keep-away attacks. The recommended Attack investment helps Rosalina & Luma to rack up a large amount of damage while simultaneously recovering health with the Auto-heal capability and Lifesteal bonuses.
- Main KO moves: forward smash, up smash, and down smash. Rosalina & Luma’s smash attacks have minimal startup, and inflict major damage if each of their hits connect. Forward smash is great at edgeguarding when aimed downward, and can prematurely end stocks against unwary opponents. Her up special serves as a great aerial punish, while her down smash can be used out of shield.
- Moves to avoid: side special. Star Bits are weak and situational, and should not be used during training. You don’t want to mess up Rosalina & Luma’s consistency with other moves, so do not prioritize Star Bits at all.
Training Tips (Vanilla-Only)
- If you did not feed your amiibo equipment, it’s a good idea to teach it to grab, pummel, and throw its opponents. When grabbing your amiibo, throw it towards the nearest edge. This means you will only need to use forward and back throws. In the equipment metagame, Improved escapability renders most grabs and throws useless. Without the presence of this bonus, your amiibo is free to use its grab as often as it pleases.
- Utilize back throw as a secondary KO move. Rosalina & Luma’s back throw packs above-average KO potential, and is most effective when used at the edge. It’s a quick option that can potentially end the match in a pinch.
When your amiibo finally reaches Level 50, its training will truly begin. Just like a real player, amiibo need match experience and practice against different characters. For more information on training your amiibo past Level 50, follow this link.
Section 4: Conclusion & Credits
Thank you so much for reading! Although the guide may be coming to an end, your training most certainly isn’t: there’s always a way to make an amiibo stronger, and yours is no exception. If you need additional help, check out the Amiibo Mechanics & Metagame Guide. If you want to ask specific questions, you can also stop by our Discord server.
If your desire to read amiibo training guides and articles hasn’t been entirely fulfilled, there are more posts here that you might like. Amiibo Training Analysis analyzes a specific aspect of the metagame in great detail. Meanwhile, the official amiibo tier list ranks each amiibo’s potential. The FAQ is another good resource worth checking out. Alternatively, you can head back to the master list of guides for even more amiibo training methods!