Amiibo Training Guide: Olimar (SSB4)

Welcome to Cloud Nine’s Olimar amiibo training guide! To start off, thank you for taking the time to visit: your support is very much appreciated. Huge thanks to Trainer Blue for sharing his knowledge of Olimar and for contributing to the completion of the guide!

This guide is up-to-date as of Version 1.1.7 of Super Smash Bros. for Wii U and Nintendo 3DS.

Table of Contents

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Section 1: Amiibo Overview / Pros & Cons

Amiibo Overview

Olimar is certainly an interesting amiibo to train – he breaks many of the fundamental rules of amiibo training. Unlike other characters, who actively try to KO their opponents with powerful attacks, Olimar prefers to stand around and wait. A well-trained Olimar can control the pace of the game by “intimidating” his opponent into standing completely still. At times, Olimar’s passive nature will freeze matches for minutes on end, meaning that he usually only wins through timeouts where he has the stock and percent lead. Olimar’s primary damage-racking move is his Pikmin Throw, which works effectively as a campable projectile depending on what Pikmin Olimar is using. His melee options are limited, but he has good tilts and a decent jab. But overall, Olimar nails passiveness – sadly, that’s really all he has going for him.

Olimar’s biggest problems come from his AI. Being passive isn’t necessarily a bad thing, but Olimar’s AI seems incapable of properly responding to direct attacks. Instead of consistently blocking, dodging, and countering active opponents, Olimar tries to use his grab, which is too slow to be effective. It’s also very difficult to teach Olimar’s amiibo to KO opponents, as he rarely ever uses his tilts or smash attacks. Furthermore, he sometimes forgets to pluck Pikmin when he runs out. If Olimar doesn’t have any Pikmin, he will only use his tilts and jab, but it may take him a few seconds to call his replacements. Finally, Olimar’s light weight means that he’ll be easily tossed around by heavy hitters such as Ganondorf and Bowser.

The Verdict

Olimar is a bit of a pain to deal with at times, but if you’re patient enough to train him, he can become a master of winning timeout games with his passive playstyle. If you’re hoping for a character who actively seeks to KO his opponents with well-timed attacks, though, you should look elsewhere.


Section 2: Recommended Equipment

Olimar – Recommended Stats & Bonuses

For more information on equipment, including instructions on how to farm for custom parts, please read the amiibo equipment guide.

Before you begin training your amiibo, you must equip it with a viable setup of stats and bonuses. The following build has been extensively tested and proven effective:

+200 Attack / +120 Defense / -200 Speed

AutoLifesteal

Olimar – Recommended Custom Moves

  • Sticky Pikmin Throw: This is a custom side special that increases the amount of time that thrown Pikmin will latch onto their opponents. This makes Lifesteal even more useful.
  • Mighty Winged Pikmin: If you use the default move, Olimar will throw all of his Pikmin off-stage to their deaths in an attempt to increase his recovery. Mighty Winged Pikmin removes this problem and helps Olimar return to the stage without issue.

Once your amiibo’s equipment setup is refined and ready to go, your training will officially begin! If you encountered a problem while feeding your amiibo, feel free to jump into Cloud Nine’s Discord server to ask a question.


Section 3: Training Your Amiibo

Amiibo training is a very specific task, and for the best possible results, you will need to go about it very carefully. You can’t just go all-out and use combos and aerials: both of these are frowned upon in the amiibo metagame. Instead, you should remain grounded at all times, punishing your amiibo for every aerial move it uses against you.

To help your amiibo properly utilize its moveset, you will mirror match it from Level 1 all the way to Level 50. Playing timed matches on Ω-form stages is highly recommended.

Olimar – Training Tips

  • Primary damage-racking moves: jab, forward tilt, down tilt, and Sticky Pikmin Throw. Your go-to move with Olimar should be Sticky Pikmin Throw. It racks up damage quickly, and heals Olimar for additional health when paired with Lifesteal. If your amiibo approaches you at low percent, use jab, forward tilt, and down tilt. If your amiibo is far away, camp with Sticky Pikmin Throw.
  • Primary KO moves: forward smash and up smash. Olimar is often hesitant to use his smash attacks. He’ll often have his opponent at upwards of 300%, but will fail to seal the deal with a KO. It’s important to teach Olimar to KO with his forward smash and up smash attacks.
  • Moves to avoid: grab and down special. Olimar’s grab is horrendously slow, and he tends to overuse it rather than rely on his superior jabs and tilts. Pikmin Order is generally useless, as Olimar’s Pikmin will either be right next to him or latched onto an opponent. There’s no need to call them back.
  • Keep three Pikmin plucked at all times. Olimar tends to forget to pluck his Pikmin after losing them. If you lose a Pikmin during training, pluck a new one immediately.

When your amiibo finally reaches Level 50, its training will truly begin. Just like a real player, amiibo need match experience and practice against different characters. For more information on training your amiibo past Level 50, follow this link.


Section 4: Conclusion & Credits

File:SSB4-Wii U Congratulations Classic Olimar.png

Conclusion

Thank you so much for reading! Although the guide may be coming to an end, your training most certainly isn’t: there’s always a way to make an amiibo stronger, and yours is no exception. If you need additional help, give the Amiibo Mechanics & Metagame Guide a read. If you want to ask specific questions, you can also stop by Cloud Nine’s Discord server.

If your desire to read amiibo training guides and articles hasn’t been entirely fulfilled, there are some more posts here that you might like. Cloud Nine’s ongoing series, Amiibo Training Analysis, analyzes a specific aspect of the metagame in great detail. Meanwhile, the official amiibo tier list ranks every amiibo’s overall capabilities – you might even learn something new if you take a look at it. The FAQ is another good resource worth checking out. Alternatively, you can head to the master list of guides for even more amiibo training methods!

Credits

Thanks again to Trainer Blue for compiling all of Olimar’s information. Images are courtesy of the official Super Smash Bros. website.


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