Amiibo Training Guide: Olimar (SSB4)

Captain Olimar is a veteran spaceship pilot and the main character of the Pikmin series. After crash-landing on an enigmatic planet, Olimar met the mysterious and tiny beings known as Pikmin. He enlisted their aid to recover his spaceship parts, battle monstrous enemies, and help him escape. Recently, Olimar’s even been spotted teaming up with Pikmin in wild and frenetic matches of something called Bingo Battle!

Section 1: Character Overview

Olimar is certainly an interesting amiibo to train – he breaks many of the fundamental rules of amiibo training. Unlike other characters, who actively try to KO their opponents with powerful attacks, Olimar prefers to stand around and wait. A well-trained Olimar can control the pace of the game by “intimidating” his opponent into standing completely still. At times, Olimar’s passive nature will freeze matches for minutes on end, meaning that he usually only wins through timeouts where he has the stock and percent lead. Olimar’s primary damage-racking move is his Pikmin Throw, which works effectively as a campable projectile depending on what Pikmin Olimar is using. His melee options are limited, but he has good tilts and a decent jab. But overall, Olimar nails passiveness – sadly, that’s really all he has going for him.

Olimar’s biggest problems come from his AI. Being passive isn’t necessarily a bad thing, but Olimar’s AI seems incapable of properly responding to direct attacks. Instead of consistently blocking, dodging, and countering active opponents, Olimar tries to use his grab, which is too slow to be effective. It’s also very difficult to teach Olimar’s amiibo to KO opponents, as he rarely ever uses his tilts or smash attacks. Furthermore, he sometimes forgets to pluck Pikmin when he runs out. If Olimar doesn’t have any Pikmin, he will only use his tilts and jab, but it may take him a few seconds to call his replacements. Finally, Olimar’s light weight means that he’ll be easily tossed around by heavy hitters such as Ganondorf and Bowser.

The Verdict

Olimar is a bit of a pain to deal with at times, but if you’re patient enough to train him, he can become a master of winning timeout games with his passive playstyle. If you’re hoping for a character who actively seeks to KO his opponents with well-timed attacks, though, you should look elsewhere.

Section 2: Recommended Equipment

Stats & Bonuses

For more information on equipment – including instructions on how to farm for custom parts – please read our amiibo equipment guide.

Most amiibo tournaments allow and encourage equipment. In fact, over ninety percent of competitions do – but if you’d prefer to forgo custom gear and leave your amiibo ‘vanilla’, you can skip this section. Otherwise, you will need to equip your amiibo with a viable setup of stats and bonuses. The following build has been extensively tested and proven effective:

+200 Attack / +120 Defense / -200 Speed


Custom Moves

  • Sticky Pikmin Throw: This is a custom side special that increases the amount of time that thrown Pikmin will latch onto their opponents. This makes Lifesteal even more useful.
  • Mighty Winged Pikmin: If you use the default move, Olimar will throw all of his Pikmin off-stage to their deaths in an attempt to increase his recovery. Mighty Winged Pikmin removes this problem and helps Olimar return to the stage without issue.

Once your amiibo’s stats, bonuses, and custom moves are refined and ready to go, your training will officially begin! If you encountered a problem while equipping your amiibo, feel free to join our Discord server to ask for help.

Section 3: Training Your Amiibo

Amiibo training is a very specific task, and for the best possible result, you will need to approach it with caution. You can’t just go all-out using combos and aerials: both are seen as “newbie tactics” by competitive trainers. Instead, you should remain grounded at all times, making sure to punish your amiibo for every aerial attack it uses against you. This is true regardless of whether or not your amiibo was fed equipment.

To help your amiibo properly utilize its moveset, you will mirror match it from Level 1 all the way to Level 50. Playing timed matches on Ω-form stages is highly recommended.

Training Tips (Equipment & Vanilla)

  • Neutral options: jab, forward tilt, down tilt, and Sticky Pikmin Throw. Your go-to move with Olimar should be Sticky Pikmin Throw. It racks up damage quickly, and heals Olimar for additional health when paired with Lifesteal. If your amiibo approaches you at low percent, use jab, forward tilt, and down tilt. If your amiibo is far away, camp with Sticky Pikmin Throw.
  • Main KO moves: forward smash and up smash. Olimar is often hesitant to use his smash attacks. He’ll often have his opponent at upwards of 300%, but will fail to seal the deal with a KO. It’s important to teach Olimar to KO with his forward smash and up smash attacks.
  • Moves to avoid: grab and down special. Olimar’s grab is horrendously slow, and he tends to overuse it rather than rely on his superior jabs and tilts. Pikmin Order is generally useless, as Olimar’s Pikmin will either be right next to him or latched onto an opponent. There’s no need to call them back.
  • Situational moves: Pikmin Pluck. Olimar tends to forget to pluck his Pikmin after losing them. If you lose a Pikmin during training, pluck a new one immediately.

Training Tips (Vanilla-Only)

  • If you did not feed your amiibo equipment, it’s a good idea to teach it to grab, pummel, and throw its opponents. When grabbing your amiibo, throw it towards the nearest edge. This means you will only need to use forward and back throws. In the equipment metagame, Improved escapability renders most grabs and throws useless. Without the presence of this bonus, your amiibo is free to use its grab as often as it pleases.

When your amiibo finally reaches Level 50, its training will truly begin. Just like a real player, amiibo need match experience and practice against different characters. For more information on training your amiibo past Level 50, follow this link.

Section 4: Conclusion & Credits

File:SSB4-Wii U Congratulations Classic Olimar.png

Thank you so much for reading! Although the guide may be coming to an end, your training most certainly isn’t: there’s always a way to make an amiibo stronger, and yours is no exception. If you need additional help, check out the Amiibo Mechanics & Metagame Guide. If you want to ask specific questions, you can also stop by our Discord server.

If your desire to read amiibo training guides and articles hasn’t been entirely fulfilled, there are more posts here that you might like. Amiibo Training Analysis analyzes a specific aspect of the metagame in great detail. Meanwhile, the official amiibo tier list ranks each amiibo’s potential. The FAQ is another good resource worth checking out. Alternatively, you can head back to the master list of guides for even more amiibo training methods!

Thanks to Blue for compiling Olimar’s information. Images are courtesy of SmashWiki and the official Super Smash Bros. website.

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