Amiibo Training Guide: Corrin (SSB4)

Welcome to Amiibo Dojo’s Corrin amiibo training guide! To start off, thank you for taking the time to visit: your support is very much appreciated. Huge thanks to LiteSpeed for sharing his knowledge of Corrin and for contributing to the completion of the guide!

This guide is up-to-date as of Version 1.1.7 of Super Smash Bros. for Wii U and Nintendo 3DS.

Table of Contents

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Section 1: Amiibo Overview / Pros & Cons

Amiibo Overview

Compared to her fellow Fire Emblem fighters, Corrin is a breath of fresh air – she has a unique and powerful moveset that grants her many advantages. With an incredibly strong counter move that launches opponents upward and a mixture of tippers and balanced attacks, Corrin is definitely a worthy addition to your collection. Her tilts are all quite fast, and each one launches its victim upwards for an easy up smash juggle startup. Her smash attacks all have good KO potential, and Corrin can even immobilize opponents with her side special, Dragon Lunge.

Unfortunately, Corrin suffers from many flaws – mainly in her AI. All three of her smash attacks have sweetspots at their tips – but Corrin’s AI makes no attempt to properly space itself, and often fails to make use of its tippers. As a result, she struggles to KO without relying on Counter Surge. Corrin also overuses her neutral special, Dragon Fang Shot, and tends to use her up special on-stage at random. Furthermore, although Corrin’s jab works well as a damage-racking tool, her AI doesn’t use it as often as it should. Finally, Corrin’s recovery is fairly lackluster, and she lacks the air speed some other characters have that help them return to the stage.

The Verdict

While undeniably strong, Corrin’s amiibo struggles to properly come to fruition. Making her a powerful contender is likely to be an annoying task, but with hard work and patience, she can reach an extremely high potential. So ready your Yato, and make your choice!


Section 2: Recommended Equipment

Corrin – Recommended Stats & Bonuses

For more information on equipment, including instructions on how to farm for custom parts, please read the amiibo equipment guide.

Before you begin training your amiibo, you must equip it with a viable setup of stats and bonuses. The following build has been extensively tested and proven effective:

+50 Attack / +60 Defense / +10 Speed

LaunchLifesteal

Once your amiibo’s equipment setup is refined and ready to go, your training will officially begin! If you encountered a problem while feeding your amiibo, feel free to jump into Amiibo Dojo’s Discord server to ask a question.


Section 3: Training Your Amiibo

Amiibo training is a very specific task, and for the best possible results, you will need to go about it very carefully. You can’t just go all-out and use combos and aerials: both of these are frowned upon in the amiibo metagame. Instead, you should remain grounded at all times, punishing your amiibo for every aerial move it uses against you.

To help your amiibo properly utilize its moveset, you will mirror match it from Level 1 all the way to Level 50. Playing timed matches on Ω-form stages is highly recommended.

Corrin – Training Tips

  • Primary damage-racking moves: jab, forward tilt, up tilt, and down tilt. Corrin’s rapid jab is an extremely powerful damage-building move. Your primary option should be rapid jab, but at the same time, don’t doubt the power of Corrin’s tilts. All three of them knock their opponent upwards, and are great for juggling.
  • Primary KO moves: up smash, down smash, and Counter Surge. Corrin’s up smash and down smash attacks are her most consistent KO moves, with the former serving well as an aerial punish. In a pinch, her up and back aerials can net a quick kill, but as mentioned before, it’s best to set these two moves to low priority.
  • Moves to avoid: Dragon Fang Shot. Overall, Corrin’s moveset is solid in terms of power, speed, and viability. But Dragon Fang Shot is definitely one to avoid – Corrin often gets into the habit of spamming it and using it at inappropriate times.

When your amiibo finally reaches Level 50, its training will truly begin. Just like a real player, amiibo need match experience and practice against different characters. For more information on training your amiibo past Level 50, follow this link.


Section 4: Conclusion & Credits

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Conclusion

Thank you so much for reading! Although the guide may be coming to an end, your training most certainly isn’t: there’s always a way to make an amiibo stronger, and yours is no exception. If you need additional help, give the Amiibo Mechanics & Metagame Guide a read. If you want to ask specific questions, you can also stop by Amiibo Dojo’s Discord server.

If your desire to read amiibo training guides and articles hasn’t been entirely fulfilled, there are some more posts here that you might like. Amiibo Dojo’s ongoing series, Amiibo Training Analysis, analyzes a specific aspect of the metagame in great detail. Meanwhile, the official amiibo tier list ranks every amiibo’s overall capabilities – you might even learn something new if you take a look at it. The FAQ is another good resource worth checking out. Alternatively, you can head to the master list of guides for even more amiibo training methods!

Credits

Thanks again to LiteSpeed for compiling all of Corrin’s information. Images are courtesy of the official Super Smash Bros. website.


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