Amiibo Training Guide: Mr. Game & Watch (SSB4)

Welcome to the Mr. Game & Watch amiibo training guide! Thank you for taking the time to visit – your support is much appreciated. Without further ado, let’s get started.

Table of Contents

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Section 1: Character Overview

Character Overview

Mr. Game & Watch is one of the most unique fighters available – and as an amiibo, he’s well worth your time. Between his jab, forward tilt, and down tilt, he has no shortage of damage-racking options, and can finish off weakened opponents with one of his powerful smash attacks. Forward smash is especially strong, and inflicts major damage when the tip of the torch connects. Mr. Game & Watch can use his side special, Judge, to take a gamble. If he gets lucky, the attack will be a one-hit KO! His recovery move, Fire, is effective and simple to execute.

However, as one of the lightest characters in the game, Mr. Game & Watch’s defenses are paper-thin. This trait can be taken advantage of by more powerful fighters, namely Bowser and Ganondorf. Mr. Game & Watch also suffers from a slow moveset; many of his best finishers are plagued with considerable ending lag. Finally, the character’s AI has several frustrating tendencies: it overuses its aerials, and may launch itself with its up special at random.

If you plan to raise your Mr. Game & Watch amiibo without using equipment, do note that he will be more difficult to train. His light weight can be patched up with Defense points, but without access to equipment, he’s going to be KOed much earlier. Furthermore, Mr. Game & Watch’s AI insists on pummeling when it grabs an opponent. As a result, his victim will occasionally escape before being thrown. Unfortunately, there is no way around this.

The Verdict

Overall, Mr. Game & Watch is an unorthodox contender whose skill set works well in certain matchups. He does struggle against top-tier fighters – most notably Bowser, Marth, Lucina, and Link – but if these four are out of the picture, winning a tournament with Mr. Game & Watch may very well be possible.


Section 2: Recommended Equipment

Recommended Stats & Bonuses

For more information on equipment – including instructions on how to farm for custom parts – please read our amiibo equipment guide.

Most amiibo tournaments allow and encourage equipment. In fact, over ninety percent of competitions do – but if you’d prefer to forgo custom gear and leave your amiibo ‘vanilla’, you can skip this section. Otherwise, you will need to equip your amiibo with a viable setup of stats and bonuses. The following build has been extensively tested and proven effective:

+80 Attack / +100 Defense / -60 Speed

HyperLifesteal

Recommended Custom Moves

  • Chain Judge: This is a custom move version of Mr. Game & Watch’s side special. Instead of creating additional effects, the number displayed is equal to the number of hits the attack will use. Therefore, Chain Judge is slightly more consistent than the default version.
  • Trampoline Launch: This is a custom move version of Mr. Game & Watch’s up special. It inflicts more damage and grants increased vertical distance, but does not open a parachute. This move bolsters the character’s recovery potential, so it comes highly recommended.
  • Efficient Panic: This is a custom move version of Mr. Game & Watch’s down special. For whatever reason, the AI will not use the default Oil Panic. Switching to Efficient Panic fixes this issue.

Once your amiibo’s stats, bonuses, and custom moves are refined and ready to go, your training will officially begin! If you encountered a problem while equipping your amiibo, feel free to join our Discord server to ask for help.


Section 3: Training Your Amiibo

Training Your Amiibo

If you don’t want to participate in the competitive metagame, and would rather train your amiibo for personal use, please read our article on raising an amiibo to fight human players.

Amiibo training is a very specific task, and for the best possible result, you will need to approach it with caution. You can’t just go all-out using combos and aerials: both are seen as “newbie tactics” by competitive trainers. Instead, you should remain grounded at all times, making sure to punish your amiibo for every aerial attack it uses against you. This is true regardless of whether or not your amiibo was fed equipment.

To help your amiibo properly utilize its moveset, you will mirror match it from Level 1 all the way to Level 50. Playing timed matches on Ω-form stages is highly recommended.

Training Tips (Equipment & Vanilla)

  • Neutral options: jab, forward tilt, down tilt, and down smash. Mr. Game & Watch’s infinite jab is a solid neutral option that comes out fast and catches opponents off-guard. His forward tilt is slower, but deals more damage. Down tilt and down smash are situational; the former has increased range and a windbox, while the latter covers both sides.
  • Main KO moves: forward smash and up smash. Forward smash is Mr. Game & Watch’s strongest move. Try to sweetspot it by attacking with the tip of the torch. Up smash is risky due to its low speed, but is incredibly powerful and grants invincibility frames.
  • Situational moves: side special. Regardless of whether or not you equipped Chain Judge, Mr. Game & Watch’s side special serves as a situational gamble that can potentially bring huge benefits. It’s best used on aerial opponents who fall within the move’s range.

When your amiibo finally reaches Level 50, its training will truly begin. Just like a real player, amiibo need match experience and practice against different characters. For more information on training your amiibo past Level 50, follow this link.


Section 4: Conclusion & Credits

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Conclusion

Thank you so much for reading! Although the guide may be coming to an end, your training most certainly isn’t: there’s always a way to make an amiibo stronger, and yours is no exception. If you need additional help, check out the Amiibo Mechanics & Metagame Guide. If you want to ask specific questions, you can also stop by our Discord server.

If your desire to read amiibo training guides and articles hasn’t been entirely fulfilled, there are more posts here that you might like. Amiibo Training Analysis analyzes a specific aspect of the metagame in great detail. Meanwhile, the official amiibo tier list ranks each amiibo’s potential. The FAQ is another good resource worth checking out. Alternatively, you can head back to the master list of guides for even more amiibo training methods!

Credits

Images are courtesy of SmashWiki and the official Super Smash Bros. website.


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