amiibo Wiki: Luigi

Luigi is a playable character in Super Smash Bros. 4 and Super Smash Bros. Ultimate. The Super Smash Bros. series Luigi amiibo was first released on December 14, 2014 as part of Wave 2. The Super Mario Bros. series Luigi amiibo can also be used as a Figure Player.

In Super Smash Bros. 4

Luigi is currently ranked as an A+ tier character in Super Smash Bros. 4. His jab is one of the most efficient available thanks to its perfect blend of speed and power and serves as his primary neutral option; the rest of his moveset is similarly fast and strong. Fireball can harass opponents from afar, Green Missile and Luigi Cyclone can be used for recovery, and Super Jump Punch is a high-risk KO move. Luigi’s recovery is decent, and certainly surpasses his brother’s; he usually has no problem returning to the stage when knocked away.

Unfortunately, Luigi suffers from a slew of flaws; although his smash attacks are both strong and swift, they don’t have enough range to be fully reliable counterattacks. Luigi’s AI also overuses its aerials; in such a defensive metagame, this makes the character an easy target for grounded foes. Furthermore, the AI tends to overuse Green Missile and Luigi Cyclone. These moves should be used for recovery purposes only, as attacking with them is inefficient.

In spite of his flaws, Luigi has accrued excellent tournament results and representation. Arklaine is credited as one of the character’s pioneers and helped prove his viability. Others, including FarmingSim and Switch, have also been successful with Luigi.

If you would like to read the Super Smash Bros. 4 Luigi amiibo training guide, please refer to this post.

In Super Smash Bros. Ultimate

Although Luigi was objectively nerfed for his appearance in Super Smash Bros. Ultimate, he enjoys a specific selection of buffs that help solidify his viability in the new metagame. As with all fighters, Luigi’s mobility was increased; this consists of enhancements to his walk speed, run speed, and air speed. His forward tilt, dash attack, forward smash, and up smash deal more damage and knockback, improving his KO potential; his new grab also has much more range.

However, Luigi was significantly nerfed in several key areas; most notably, his recovery. Luigi Cyclone gains much less height from button mashing to the point where using it in midair results in a net loss of vertical distance; unfortunately, the AI seems to think it still gains height and will use it to recover only to self-destruct instead. Luigi’s new grab is also much slower than before and can now be interrupted by faster attacks before it can connect. This means he has trouble accessing his down and back throws which were previously integral to his success.

Due to his notable nerfs, Luigi is no longer considered a top-tier fighter; however, he is thought to be viable in the current metagame. His tournament representation and results have been lackluster compared to the previous title. As a result, his performance relative to the rest of the cast has yet to be seen.

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