Category Archives: Amiibo Training Analysis

Amiibo Training Guide: Link (SSBU) (Preliminary)

Welcome to the second training guide for Super Smash Bros. Ultimate! Seeing as he was the winner of our first official tournament it seems only fitting we would next cover Link. As if placing S-tier in Super Smash Bros. 4 wasn’t enough for him, Link has come back with a vengeance, however not many changes to the character as a whole, in terms of amiibo. The one major change that makes Link so intriguing is his bombs, but alongside that, his sword is longer making his already scary smash attacks that much deadlier.

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Amiibo Training Analysis: Ridley

Welcome to the first Super Smash Bros. Ultimate iteration of Amiibo Training Analysis. Ridley was the second newcomer revealed, and an unexpected one at that. Turns out he isn’t too big for Smash after all! Although Ridley’s amiibo was only recently released, we’ve already gathered tons of information on the new character. If you’re a trainer who wants to raise a great Ridley amiibo, you’ve come to the right place.

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Amiibo Training Analysis: Marth & Lucina

Welcome to the third chapter of Amiibo Training Analysis! Both Marth and Lucina (commonly shortened to Marcina) are well known as powerhouses in the amiibo metagame. If you’re a trainer who wants to raise a great Marth or Lucina amiibo, you’re in luck: we’re going to take an in-depth look at what makes these characters work.

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Amiibo Training Analysis: Cloud

Welcome to the second chapter of Amiibo Training Analysis! I’d like to extend thanks to Supernova for writing up today’s entry. If you’re a trainer who wants to raise a great Cloud amiibo, you’re in luck: we’re going to take an in-depth look at what makes this character work.

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Amiibo Training Analysis: Ness

Welcome to the first chapter of a new series here at Cloud Nine, Amiibo Training Analysis! By now, I’m sure you’ve read most (if not all) of Cloud Nine’s amiibo training guides. These were intended as a starting point for trainers hoping to succeed with a particular character.

Amiibo Training Analysis is very different from the guides you’ve come to know: hence the name of the series, it focuses on analyzing one particular aspect of the metagame in great detail. In future installments, I may cover a wide range of topics: a specific character, a particular stage, or even a bonus effect. The goal is to help you all become more knowledgeable and involved in the amiibo game.

Today, we’re starting with Ness, a fighter who’s seen his ups and downs over the course of the metagame. If you’re a trainer who wants to raise a great Ness amiibo, today’s your lucky day: we’re going to take an in-depth look at what makes this character work.

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