Super Smash Bros. Ultimate is fast approaching, and as you might have guessed, we’re busy behind-the-scenes working out potential rulesets and tournament guidelines. Of course, no matter what we come up with now, they’ll be changed as the metagame develops. So, then, you may be wondering: how will online amiibo tournaments be hosted in Ultimate? Well, here’s the answer: the same way as in Smash 4. But there’s a bit more to it than that: what if Nintendo adds official online amiibo support? How would that shake things up?
September 13th’s Nintendo Direct revealed that Isabelle from Animal Crossing will be joining the roster of Super Smash Bros. Ultimate. Surprisingly, Isabelle isn’t an Echo Fighter of Villager; instead, she appears to be a semi-clone of the character. Isabelle retains Pocket as her neutral special and still uses a butterfly net as a grab, but the two fighters’ resemblances end there. Isabelle’s forward smash fires a party popper, her up smash erects a stop sign, and her down smash attacks with a bucket of water.
If you haven’t done so already, now may be a good time to pick up an Isabelle amiibo. At the time of writing, they’re still inexpensive, but their price will no doubt increase following this announcement. From what we know so far, Isabelle may actually perform better than Villager – in the amiibo metagame, at least.
Welcome! To help fill the gap to Super Smash Bros. Ultimate’s release, we’re going to be starting a new series of posts here at the Amiibo Dojo: Super Smash Bros. Ultimate Updates. As the name implies, every week, we’re going to look at confirmed parts of the game and how they might affect amiibo training. The series will only talk about elements that have been confirmed – so none of this is speculation. Without further ado, let’s kick off our first entry.
Super Smash Bros. Ultimate is going to be big. Sure, there’ll be large tournaments, tons of YouTube content, and hype everywhere, but we’ll be busy exploring our own niche: amiibo training. Despite our constant efforts to host tournaments and release credible information, amiibo training remained an overlooked subset of Smash 4 for the game’s lifespan. We’re hoping to change that in Super Smash Bros. Ultimate – and how YOU can help invigorate the community.
Since the reveal of Super Smash Brothers Ultimate, dedicated fans have been analyzing every drop of gameplay, whether it be from Nintendo’s official E3 videos, the character trailers, or hand recorded footage. The data gathered has been used by people in the normal smash to be able to predict a certain character’s viability. However, considering that most footage is from an early build of the game, all of this could be subject to change. But that’s not going to stop us. However, there is not as much to data for things that specifically relate to amiibo, mostly AI. So let’s get the speculation started.
Today’s Super Smash Bros. Ultimate-centric Nintendo Direct was one of the greatest yet. Between a treasure trove of new information, beautifully animated reveal trailers, and a pinch of shenanigans, this presentation was significant. In addition to five new fighter announcements – Simon and King K. Rool, as well as Echo Fighters Chrom, Dark Samus, and Richter – the game’s developers made important announcements regarding upcoming game mods and rule customization.
I’m sure many of you are looking forward to trying out these new game modes for yourself. Given that I run an amiibo site, it’s probably not surprising that I’m wondering how these changes will affect amiibo training. It’s strange, really, and maybe a bit surreal: we’re going to have so much freedom in this new entry. Let’s break everything down – from the new fighters to the new mechanics.