Category Archives: Amiibo Training (SSBU)

Super Smash Bros. Ultimate Updates: Week of August 20

Welcome! To help fill the gap to Super Smash Bros. Ultimate’s release, we’re going to be starting a new series of posts here at the Amiibo Dojo: Super Smash Bros. Ultimate Updates. As the name implies, every week, we’re going to look at confirmed parts of the game and how they might affect amiibo training. The series will only talk about elements that have been confirmed – so none of this is speculation. Without further ado, let’s kick off our first entry.

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Preparing the Community for Super Smash Bros. Ultimate

Super Smash Bros. Ultimate is going to be big. Sure, there’ll be large tournaments, tons of YouTube content, and hype everywhere, but we’ll be busy exploring our own niche: amiibo training. Despite our constant efforts to host tournaments and release credible information, amiibo training remained an overlooked subset of Smash 4 for the game’s lifespan. We’re hoping to change that in Super Smash Bros. Ultimate – and how YOU can help invigorate the community.

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SSB4 to SSBU: Ganondorf

Since the reveal of Super Smash Brothers Ultimate, dedicated fans have been analyzing every drop of gameplay, whether it be from Nintendo’s official E3 videos, the character trailers, or hand recorded footage. The data gathered has been used by people in the normal smash to be able to predict a certain character’s viability. However, considering that most footage is from an early build of the game, all of this could be subject to change. But that’s not going to stop us. However, there is not as much to data for things that specifically relate to amiibo, mostly AI. So let’s get the speculation started.

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Super Smash Bros. Ultimate – 8/8 Nintendo Direct – Effects on Amiibo Training

Today’s Super Smash Bros. Ultimate-centric Nintendo Direct was one of the greatest yet. Between a treasure trove of new information, beautifully animated reveal trailers, and a pinch of shenanigans, this presentation was significant. In addition to five new fighter announcements – Simon and King K. Rool, as well as Echo Fighters Chrom, Dark Samus, and Richter – the game’s developers made important announcements regarding upcoming game mods and rule customization.

I’m sure many of you are looking forward to trying out these new game modes for yourself. Given that I run an amiibo site, it’s probably not surprising that I’m wondering how these changes will affect amiibo training. It’s strange, really, and maybe a bit surreal: we’re going to have so much freedom in this new entry. Let’s break everything down – from the new fighters to the new mechanics.

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Ridley, Inkling, and Wolf amiibo coming December 7th for $15.99 each

According to the Nintendo VS Twitter account, Ridley, Inkling, and Wolf amiibo will release alongside Super Smash Bros. Ultimate on December 7th for $15.99 USD per figure. The price has increased by three dollars, but on the other hand, so has the detail on each figure. Reprints of the original Super Smash Bros. amiibo will be made available that day as well. Pre-orders have been popping up on retailers such as Best Buy, so keep an eye out, and get ready for amiibo training to make a comeback!

Super Smash Bros. Ultimate: Gameplay Mechanics & Effects on Amiibo Training

It’s been a busy E3 for Nintendo: Super Smash Bros. Ultimate was officially announced for Nintendo Switch, and it’s shaping up to be the largest, most polished entry yet. And we’re thanking our lucky stars that amiibo training is back and better than ever. Ultimate’s new mechanics and moveset updates will have several effects on the metagame: including two particular characters who we believe will be quickbanned. Let’s get started.

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