Category Archives: Super Smash Bros. Ultimate

Amiibo Training Analysis: Updated AI

Welcome back! Today, we’re looking at Super Smash Bros. Ultimate’s overhauled AI. It’s drastically different from Smash 4, and in a good way. Each and every character is different, with minimal similarities from their previous incarnation. Those of you who wasted hours and hours in Smash 4 trying to get your amiibo to taunt are going to love what’s new in Ultimate!

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Amiibo Training Analysis: Ridley

Welcome to the first Super Smash Bros. Ultimate iteration of Amiibo Training Analysis. Ridley was the second newcomer revealed, and an unexpected one at that. Turns out he isn’t too big for Smash after all! Although Ridley’s amiibo was only recently released, we’ve already gathered tons of information on the new character. If you’re a trainer who wants to raise a great Ridley amiibo, you’ve come to the right place.

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Super Smash Bros. Ultimate: Day 1 Findings

It’s only been a few hours since Super Smash Bros. Ultimate was made available to the public, and we’re quickly finding many new mechanics and gameplay changes that will affect the way we train amiibo forever. I’ve got a whole bunch of new discoveries here for you all – and every day, I’m going to try to post a new batch of them.

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Super Smash Bros. Ultimate is Now Available

The wait is finally over – Super Smash Bros. Ultimate is here – and so a new chapter of the amiibo metagame begins! Needless to say, we have a lot of work to do. In fact, to give you a clearer picture of our work load, here’s a full list of everything we need to study:

  • Changes to game mechanics
  • Buffs and nerfs to individual characters
  • Newcomers & new Echo Fighters
  • Adjustments to bonus effects
  • Removal of the Speed stat
  • New AI and what exactly it is capable of
  • How transferred Smash 4 amiibo perform in Ultimate
  • Using amiibo in Spirits Mode
  • Default tournament rules

As you can see, that is indeed a lot of work to do. Understanding each fighter’s AI (which has been overhauled from Smash 4) in and of itself is a tall order, so it’s going to be a while before we write definitive training guides. Until we do, we’ll publish reports of our findings and include potential training strategies.

This is where you come in. If you’re reading this, we need your help. There’s a ton of new information to learn, and we can’t do it alone. There are many different ways to do this; spreading the word and sharing your findings with us are two simple methods. For more ideas, you can read our article on growing the metagame in Super Smash Bros. Ultimate. This is our chance to make amiibo training relevant – perhaps our last chance, even – so we’ll be trying our best to advertise and spread the word. Any help or ideas are greatly appreciated. Things are going to get real busy from here on out. Our Discord server is going to explode with new information, so we encourage you to join our discussions. Until then!