Super Smash Bros. Ultimate’s final Nintendo Direct presentation showed us a quite a bit. New challengers, new amiibo, new mechanics – and today we’re going to round it all up and discuss its possible effects on the amiibo metagame. It’s safe to assume that no more major information about the game will be shown until its release, which means this may be our last pre-Ultimate analysis before things change for good.
Super Smash Bros. Ultimate is fast approaching, and as you might have guessed, we’re busy behind-the-scenes working out potential rulesets and tournament guidelines. Of course, no matter what we come up with now, they’ll be changed as the metagame develops. So, then, you may be wondering: how will online amiibo tournaments be hosted in Ultimate? Well, here’s the answer: the same way as in Smash 4. But there’s a bit more to it than that: what if Nintendo adds official online amiibo support? How would that shake things up?
Welcome! To help fill the gap to Super Smash Bros. Ultimate’s release, we’re going to be starting a new series of posts here at the Amiibo Dojo: Super Smash Bros. Ultimate Updates. As the name implies, every week, we’re going to look at confirmed parts of the game and how they might affect amiibo training. The series will only talk about elements that have been confirmed – so none of this is speculation. Without further ado, let’s kick off our first entry.
Super Smash Bros. Ultimate is going to be big. Sure, there’ll be large tournaments, tons of YouTube content, and hype everywhere, but we’ll be busy exploring our own niche: amiibo training. Despite our constant efforts to host tournaments and release credible information, amiibo training remained an overlooked subset of Smash 4 for the game’s lifespan. We’re hoping to change that in Super Smash Bros. Ultimate – and how YOU can help invigorate the community.
Since the reveal of Super Smash Brothers Ultimate, dedicated fans have been analyzing every drop of gameplay, whether it be from Nintendo’s official E3 videos, the character trailers, or hand recorded footage. The data gathered has been used by people in the normal smash to be able to predict a certain character’s viability. However, considering that most footage is from an early build of the game, all of this could be subject to change. But that’s not going to stop us. However, there is not as much to data for things that specifically relate to amiibo, mostly AI. So let’s get the speculation started.