Hey guys, it’s been quite a while, hasn’t it? In fact, it’s been a little under a month since I last said anything. It’s been tough adjusting to school (which I haven’t been to in years), but the desire to train amiibo and write guides is slowly but surely coming back to me. Today, I have a new guide brought to you by Nickural, a member over at the forums. You could consider him our resident Duck Hunt expert, and with his help, the Amiibo Dojo has whipped up a brand-new guide update. It’s good to be back, guys.
If you’re up to the challenge of training this character, click here to read the new guide. Best of luck!
Hey guys! I’m back with yet another Amiibo Dojo First Anniversary Edition guide, this time on Donkey Kong! His guide wasn’t horribly outdated, per se, the problem was that it still implied that he was a bad character! Recent developments have determined Donkey Kong to be a pretty good amiibo, thanks to the efforts of a few specific trainers, and this new guide reflects this!
If you feel like expanding your knowledge of Donkey Kong’s amiibo, click here to read the new guide.
P.S. The amiibo tier list has been updated as well, so if you’re interested in seeing how characters are ranked, check that out too.
Hey guys! I’m here with another Amiibo Dojo First Anniversary Edition guide, this time on Shulk! It’s been months and months since this guide has received an update – until now, it linked to several pages that actually don’t exist anymore! It was by far the worst guide on the site, and this week, I decided to change that. The new Shulk guide update, available now, drastically increases the page’s quality to be in line with the standard you have all come to expect.
You can read the newly-updated Shulk guide by clicking here.
This week, I’m making a point to update the most outdated guides on the site. There are several more I could potentially bring up to speed…but which one will come next? Only one way to find out – come back tomorrow!
Hey guys! I’m here with the first of the Amiibo Dojo First Anniversary Edition guides. After over a year, Link’s training guide has finally been updated! A lot of you have been clamoring for an updated post on him, so here you go!
You can find the newly-updated Link guide by following this link (literally).
I’ll be rolling out a whole bunch of new guides this week. But like I said, I’m not going to tell you what guides I’m releasing – you’ll just have to wait and see! I’ll (hopefully) see you all tomorrow with a new mystery guide!
Hey guys! Believe it or not, the Amiibo Dojo is officially one year old! Back in August 2015, I started this place in hopes of becoming the greatest, most helpful amiibo training resource on the web – one year later, here I am, having done just that. In just 365 days, this site has touched the lives of hundreds of thousands of amiibo trainers. Of course, I’m not about to let a momentous event such as this pass unnoticed, so I have some celebrations (new guides !!) planned for the first anniversary of the Amiibo Dojo! Click “Continue Reading” to catch up on everything that’s going to happen!
Continue reading Amiibo Dojo’s First Anniversary! $20 eShop Card giveaway, and new guides!
Hey guys! I’m here to tell you about an upcoming amiibo tournament you might want to enter. I might not be hosting it, but that doesn’t mean it isn’t worth entering – this tourney is all about speed: so much so, that your amiibo must have 200 points in it! Click the “Continue Reading” button to read more!
Continue reading Amiibo Character Exhibition: Speed Demon
There are a few factors that limit the potential of amiibo tournaments: one of the biggest issues, in my opinion, is the presence of Little Mac. Remembered by many to be “broken” in the early days of Smash 4, this character currently exerts a toxic influence on the amiibo metagame- one that discourages a lot of people from playing in it. Today, I’m going to explain to you all why Little Mac was removed from competitive play, and why he’s going to stay banned.
Continue reading Seven Reasons why Little Mac is BANNED from competitive play