SSB4 to SSBU: Ganondorf

Since the reveal of Super Smash Brothers Ultimate, dedicated fans have been analyzing every drop of gameplay, whether it be from Nintendo’s official E3 videos, the character trailers, or hand recorded footage. The data gathered has been used by people in the normal smash to be able to predict a certain character’s viability. However, considering that most footage is from an early build of the game, all of this could be subject to change. But that’s not going to stop us. However, there is not as much to data for things that specifically relate to amiibo, mostly AI. So let’s get the speculation started.

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Amiibo Nicknames: Lucas

Welcome to the first iteration of Amiibo Nicknames! This week’s character is Lucas, who appeared in Mother 3. Out of every fighter playable in Super Smash Bros., Lucas is perhaps the most obscure. Mother 3 was never released outside of Japan, and it appears Nintendo has no plans to release an official localization.

Most amiibo trainers haven’t played Mother 3 – as a result, they’ve given their Lucas amiibo nicknames that have nothing to do with his character or origins. It’s time to change that: I’m an avid EarthBound fan, and have played through each of its entries several times over. I’ve prepared a list of potential Lucas nicknames, pulled straight from Mother 3 – and each one includes context! Do note that there are spoilers inside.

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S.A.L.T.I. Weeks 4 & 5 Write-Up!

Wow! What a week it has been for the Smash Community. First Sakurai drops mics with a wonderful presentation on Wednesday. Second though was the amazing matches we had in the Seasonal Amiibo League Team Invitational… was that too big of a stretch? Regardless, we have stats, standings, and we are two-thirds of the way through the season so we are starting to get a feeling for what the playoffs are going to look like! So, what do you say we make like some McDonald’s French fries and get S.A.L.T.I.! Continue reading S.A.L.T.I. Weeks 4 & 5 Write-Up!

Super Smash Bros. Ultimate – 8/8 Nintendo Direct – Effects on Amiibo Training

Today’s Super Smash Bros. Ultimate-centric Nintendo Direct was one of the greatest yet. Between a treasure trove of new information, beautifully animated reveal trailers, and a pinch of shenanigans, this presentation was significant. In addition to five new fighter announcements – Simon and King K. Rool, as well as Echo Fighters Chrom, Dark Samus, and Richter – the game’s developers made important announcements regarding upcoming game mods and rule customization.

I’m sure many of you are looking forward to trying out these new game modes for yourself. Given that I run an amiibo site, it’s probably not surprising that I’m wondering how these changes will affect amiibo training. It’s strange, really, and maybe a bit surreal: we’re going to have so much freedom in this new entry. Let’s break everything down – from the new fighters to the new mechanics.

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Reverse Feeding: New Amiibo Training Method

Note: Do not repost the full training method without direct permission from the Amiibo Dojo. It took a long time to develop it!

The way we’ve approached training amiibo has stayed the same for quite some time now. Even though our current methods are tried and true, I’m always testing new training methods behind-the-scenes. And now, I’ve cooked up a fresh concept after toying with it for several hours. It’s called Reverse Feeding, and it comes with a slew of never-before-seen benefits.

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